LOUD NOISES: THE VIDEO GAME
02.02.10
These dogs are great at this game.
Glen Forrester, a 23-year-old Australian game designer, premiered Gnilley (video below) at Game Jam Sydney 2010. It started out as a game demonstrating pitch and color, and turned into a game you win by screaming (or merely yelling), depending on what the situation calls for, so it’s like being in a relationship with me. The game took a well-deserved prize for “Most Original”.
Finally, screaming at a video game makes you a better player, and not just a whiney douche who doesn’t pay his rent on time ARE YOU LISTENING ZACHARY?

![[image]](http://cdn.gs.uproxx.com/wp-content/uploads/2012/02/kingdoms-of-amalur-reckoning-ps3-boxart-4ecd8320ab038-150x150.jpg)
![[image]](http://cdn.gs.uproxx.com/wp-content/uploads/2012/02/gammasquadrerevelations4-150x150.jpg)
LOUD NOISES: THE VIDEO GAME